The R/evolutionary Expansion

So on the forums for my guild, the Infinite (Hyjal-US), there's been a bit of complaining about the expansion and, in particular, it presents all the same issues that the Burning Crusade brought up:

  • It's more of the same.
  • Greens are the new purple the moment you step in to the expansion.
  • It's a waste of time to build any of your toons up because everything in the expansion is going to make your efforts now pointless.
  • It's designed for the small fraction of uber, high-end raiding guilds who have completed all the Burning Crusade content.
  • It's more of the same.

Now while I'd agree that it's more of the same, I think that this excellent commentary over on WoW Insider makes a great point: this is an expansion, not a new game. This is now WoW2 or some other new game. This is an expansion to the current game, its gameplay, and dynamics. While you could argue that an expansion to an MMO should bring about revolutions in game play because it is online and not limited by the classic distribution mechanisms of CDs/DVDs, it's still just an expansion to the current game.

I know that this slightly contradicts what I said in my post "Off to Northrend, Sooner or Later," but upon deeper reflection, the game is what it is. If you're tired or bored, then don't play it any more. There are lots of other fish in the sea. No one else may be playing them, but they're there for your enterainment. =)

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